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Would it Have Been Better if Halo Infinite Had Been Split Into Two Separate Games, Single Player And Multiplayer?

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Perhaps it would have been better for the development process if the devs had been allowed to focus solely on the single player experience for Halo Infinite and had a completely different release for single player.

I still stand by my decision that Halo Infinite multiplayer is just too small, too contained. It needs to be rivaling Battlefield or planeside in scope.

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