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Can Perfect Dark Learn Something From Crystal Dynamics' Tomb Raider Games?


Herbert Playz

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There is a part of me that really feels like Perfect Dark should have a lot more in common with Metal Gear Solid than 007 Goldeneye. So in that vein I think having more fluid movement similar to Tomb Raider would be awesome. Climbing, sneaking, jumping, hanging from ledges, etc would be good for the franchise.

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